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The game is interesting and fun though I struggled to figure out what to do at the start!

I'm not sure if all levels are open at the beginning of the game, but it's a good practice.

It took me a long time to understand what was going on. Unfortunately, the first level has very difficult instructions for me to understand, so I had to experiment with the scene, but in the end the game is a little slow:)

Thanks! Keep it up!

If possible, please review my project, I would be grateful for an honest review.
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

-Some of the gameplay is hard to understand at first, but I found it fun once I started to understand it. My favorite part was on level 5, when I hit an explosive and launched a tomato into the stratosphere. ( Which never came back down and softlocked me. Haha! )

-There was a story I think? But I could not really understand what was going on in the comics. They were nice to look at regardless!

-I think the most fun I had was clicking on the stone boxes in level 10, trying to spin them hard enough to knock the tomato into the dragoon. Honestly, that was so fun I had to go back and do it again. (Twice.)

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- very creative, love the twist on "cut-the-rope" style games but you are allowed to find your own solution to it.

- the physics engine + sound design are satisfying to interact with. it's fun to just spam click metal boxes and watch them fly :)

- some of the hanging ropes are difficult to click on, the textures are deceptive and don't match the actual rope hitbox

- the explosive boxes could be marked in a different way, I discovered them by randomly spam clicking on boxes